![]() ![]() Cooldown reduced to 80 / 70 / 60 seconds from 100 / 80 / 60.Mana cost changed to 75 / 70 / 65 / 60 / 55 from 70 at all ranks.Bug Fix: Sound effects no longer stop playing if it was leveled up to rank 2 on-cast.Magic resistance growth increased to 1.Health growth increased to 101 from 87.Bonus attack speed increased to 25 / 32.Base mana regeneration increased to 7 from 6.Mana regeneration growth increased to 0.Cooldown increased to 100 / 80 / 60 seconds from 80 / 70 / 60.Duration increased to 6 seconds from 4.Bonus damage increased to 115% from 110%.Bug Fix: No longer leaves critical strike VFX on enemies that are revealed.AP ratio increased to 120% AP from 100% AP.Bonus damage increased to 120% from 115%.Stacks of Focus will not be granted when attacking structures. The flurry applies against structures.The flurry will trigger on-hit effects once to each enemy hit, but no more than 3 targets per attack.The arrows are evenly distributed among secondary enemies but one enemy cannot be hit by more than 5 arrows.Each additional arrow from Runaan's Hurricane will also split into 5 arrows.Sources of flat damage reduction against any (physical) damage such as Amumu's Tantrum, Leona's Eclipse or Fizz's Nimble Fighter will apply the reduction to each arrow's damage, resulting in extremely reduced damaged compared to a normal attack.Similarly, since a flurry is 5 instances of physical damage, Black Cleaver allows her to cleave the enemy target 5 times per flurry.Each arrow from a flurry applies Frost and the bonus damage from Frost Shot is calculated individually per arrow.The time before being able to reactivate Ranger's Focus is 6. Although Ranger's Focus has no actual cooldown, 4 stacks of focus are needed before Ranger's Focus can be reactivated.The entire effect is classified as a basic attack on a script-level, but is considered an ability for other effects (i.e Sap Magic), which is likely due to a mistaken script-level tag. Ranger's Focus first bolt deals basic damage with the subsequent 4 bolts dealing a non-reactive damage type (e.g. ![]() The first attack from Ranger's Focus has 6 arrows, thus dealing 20% more total damage than expected. ![]()
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